"Thanks to the realism it produces, computer animation allowed us to maintain the delicate balance between credibility and fiction and was a fantastic tool for creating the physical form of the oddsockeaters - who are different from humans, because they eat socks. The oddsockeaters are formed of various textiles and the CGI programs allow them to be stretched, made transparent, twisted and twirled, etc.
The visual aspect of an animated film is, of course, crucial. As the creator of the original illustrated form of the oddsockeaters as a ‘species’, I was keen to retain the artistic objective, to draw a distinction between authentic drawing and standard 3D technology production and to draw by hand all the objects to be modelled and covered with specially prepared textures. This helped us to avoid the sense of artificiality which this technology brings with it and gave objects, and figures in particular, a sense of authenticity."
- Galina Miklínová